If you move the mouse slowly, then it adheres to the sensitivity you set in the game menu. a high position delta), it bugs the sensitivity and it appears to use the maximum sensitivity value. If you move your mouse really quickly (ie. Mouse smoothing attempts to reduce the error on this calculation, but I find this isn't helpful for most games that use it. The problem is that they didn't properly configure the camera for use with a mouse.Ī controller thumbstick has a maximum value/direction that you can push in, thus the camera is easier to control since you can assign a max rotate value to the max distance you can move the thumbstick.Ī mouse moves in a direction without a maximum limit, so you need to calculate the delta/change in time/position of the mouse to calculate the amount of rotation speed to apply to the camera.
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